How the Group Fortress 2 group introduced it again from the brink

Typically one thing horrible occurs to one thing stunning. A speedrunner sneezes three hours right into a no-hit good run and will get tagged. Your favourite MMO shuts down, ending a complete world. The company overlords of the least company RPG of all time do away with its creators (opens in new tab). One thing horrible occurred to one thing stunning when Valve let Group Fortress 2 fall into damage. For years it was nearly unimaginable to play an off-the-cuff sport of TF2 with out being overwhelmed by automated snipers who would headshot anybody in sight, spam hate speech, and even drop hyperlinks to baby pornography.

Not content material with simply killing everybody on the map, the bots began evolving.

The bots owned TF2. It was actually, actually, unhealthy. Fed up after years of neglect, the group lastly determined to do one thing about it.

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button