Computers

Journeying into The Cradle in Thief: Lethal Shadows

We’re digging into the technicalrobo journal archives to publish items from years passed by. This text was initially printed in technicalrobo problem 146, March 2005.

WARNING: READ ME FIRST

The next kinds a journey into one of the crucial sensible and disturbing ranges ever dedicated to PC. In the event you’ve performed The Cradle—Thief: Lethal Shadows’ centrepiece degree— then do not grasp again. The secrets and techniques and hidden tales of this home of hell are explored, analysed and constructed into one thing that can hopefully improve and illuminate the expertise you’ve got had. In the event you’ve by no means performed The Cradle, and haven’t any plans to ever achieve this, then rush proper in, and extra idiot you. In the event you’ve by no means performed The Cradle, however plan to… watch out. This opening accommodates spoilers. The mapped part needs to be considered in the identical method as a walkthrough for a sport you have not performed. The interview with Jordan ‘Null’ Thomas, The Cradle’s designer, needs to be secure. You might have been warned.

It is too late to run. Working from The Cradle is like working from the air round you. Individuals bandy the phrase “immersive” round when discussing videogames, however miss the subtext of what they’re actually speaking about. To be immersed is to be surrounded and submerged, thrust into a brand new context. If The Cradle is about something, it is immersion. Your head pushed beneath murky waters till you choke and drown.

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